It is time for STEAM patches
12 December, 2016
Dear players! It’s time for STEAM patches!
It will be 13.12.2016 at 8:00 A.M. (Moscow time)
It’s time for global changes and new stuff!
This patch will give:
- New character animations. Players will be able to to make gestures.
- New dungeons with brand new mutants.
- Now you can raise your own pet – white bear.
- New weapons and armor
- And many other cool stuff.
See below for details.
Have a nice game!
Please note that before the patch the overall optimization was improved: vanishing weather effects were corrected, anti-cheat system was enhanced.
What's New
1. Lots of new animations - gestures with which the players can communicate with each other.
2. New "dungeons": "Secret Laboratory of the Wasteland" and "The Dam" with their own line of quests. To get into the dungeon below the dam, you will need to capture a new base.
3. Captured posts on Terra Nova are updated and improved. New quest require to capture and hold the posts to receive an unique artifact with which you can summon a tame bear.
4. Added a new set of composite armor "Seven Years".
5. Jacket from the "Seven Years" set was added to the list of items which can be obtained from the Box of Humanitarian Aid.
6. New armor vest from the "Seven Years" set can be obtained by completing new dungeons and defeating the boss of the Dam.
7. New NPC - Salavat with new quests allow you to collect all the missing parts of the "Seven Years" armor set.
8. For any action (gestures, first-aid kits, etc.) avatar automatically rotated into direction of camera.
9. Separate support skill (that allows you to learn active skills) were added.
10. Blank section "Medicine" in the skill window is replaced by section "Active", in which all active skills were added or moved from other branches.
11. New skill branch "Kick" is added for testing. It's the first test skill branch of melee skills, there may be more in the future. At the moment, "kicking" causes damage to other players only (no effect on mutants and NPC), but it can be leveled up. Each new level of the skill reduces stamina drain and increases overall damage.
12. New active skills improve the accuracy of shooting in the sitting position. New active skills that increases the protection against melee damage ("Armadillo") and bullet damage ("Die Hard") in the sitting position are also added.
13. New active skill "Bionic" (provides protection against biological damage in the sitting position) and "Salamandra" (protection against thermal damage in the sitting position). Existed skills "Antirad", "Dryer" and "Heating" are changed and re-balanced .
14. Ability to upgrade "Artifacts Compatibility" to the sixth level, which will allow to equip up to six artifact charges.
15. New "M2" class weapon: SMG "Veresk".
16. New fifth level weapon: "Cranberry" grenade launcher.
17. New top body armor "Bobik", which can be looted from the killer-type mutants.
18. New suppressors for shotguns: SLAVO and SMA.
19. New suppressor for "Veresk".
20. Collimator sights: CWCS-2 and MXPS.
21. New NPC - Grisha the Hunter, who appeared on the market. Grisha gives useful things for the hunter pins and also can provide an unique event quests for killing mutants.
22. New mutants: Lilith, Child of Lilith, Samael, Son of Samael, Victim of Experiment, Mutated Scientists.
23. New music on "Sorry Lakes" and in new dungeons (underground laboratory).
24. Many new environment and object sounds in most locations.
25. Ability to re-change the appearance of your avatar with a help of special item.
26. Quests for beginners from Prochor allow you to get initial weapons and ammo.
27. New quests from Old Stalker (Lubetch Station) and Tesla (Gourmet' Village). Tesla quests are available only after the completion of the search for his brother and access to the Spiderkhan Cave.
28. New NPC - Recruiters, which can be found throughout the Zone. You can create a Clan and also get or change the profession with their help.
29. New daily quests with Hunter' Pins as the reward. These quests starts by itself up to three times in a day at different times.
30. New instant rewards for gaining levels (from 2 to 10).
31. New models were added on maps, winners of "Architecture of Anomalous Zone" contest: Ferris Wheel, Barrow of Immortality, "Hedgehog" Monument.
32. Special Goods Trader was added to the Lubetch Station.
33. New music tracks were added to the Zone' radios.
34. Special reinforced mutants were made (on the basis of existing mutants) for future events.
35. New boss "Killer Metallurgist" was added at Tunguska, with an increased chance of getting unique items, but with one weakness to electricity only.
Recent changes:
1. Item destroy basket is fixed. New location, new size and more convenient.
2. Now you can hide your Clanteg. Your clan members' names will be highlighted with blue color.
3. The city of Lubetch (railway station and town) is now PvE only zone.
4. Some trees and bushes were removed from railway station.
5. SPAS shotgun rebalanced.
6. Gold and silver icons and trading screen fonts changed.
7. Info about suitable ammo type now can be seen with mouse targeting on the weapon icon.
8. Ammo information upgraded.
9. MAGD interface screen now can be moved and have the "cross" button for closing.
10. New objects added to control posts. Traders now can work not only with clan members.
11. Player respawn point on Wasteland map was moved to Hazhra (with clean water well).
12. Some quests (like daily quests or tutorial quests) now auto-marked in the tracker.
13. Kills counter above the avatar head was disabled for testing.
14. NPC in Lubetch and Forestland gives corresponding ammo with their weapons as the quest reward.
15. Updated "Antirad" now gives radiation protection.
16. Exchange trading screen opening now attached to F7 button.
17. "Five year Anniversary" backpacks now can be painted.
18. "Elephant gun" improved (common damage per second increased).
19. New extra free spaces for trading at Market location.
Fixes:
1. Proposals screen now can be moved.
2. In case of avatar's death on the Arena, the character will be spawned in the nearest spawn point (not at railway station).
3. "Tactic" armored vest color fixed.
4. "Turtle" backpack painting for women characters fixed.
5. Common volume adjustment fixed.
6. Different location fixes.