PATCH 1.4.2 ON RU SERVER
Stalkers! Friends! Dear players!
What's new:
1. Added the ability to zoom out the camera from the character (by default, the "~" key).
2. New game mechanics: underbarrel grenade launchers UBGL-30 and M203 (and also CUBGL - underbarrel grenade launcher for clan weapon). Can be installed on any assault rifle. For use requires the presence of a clip at the rifle.
3. New shots for underbarrel grenade launchers: 7P39 (fragmentation grenade) and FG7P39 (flash grenade). New Containers: "7P39 Grenade Container x30" and "FG7P39 Grenade Container x30"
4. Separate mechanic: a marker for aiming for grenade launchers, which shows not only the point of impact, but also the radius of the explosion. To operate the marker, it is necessary to charge the cartridge in the grenade launcher.
5. The new helmet "Spider", which can be assembled by extracting parts from boxes. Complete the old-timer quest to get the boxes and the assembly scheme. Helmet "Spider" increases accuracy and protects from bullets. Also it can be repainted.
You can open Iron Boxes with Picklocks, which fall from the mobs randomly. For the opening, the "Robbery I" skill is required.
Helmet "Spider" can be assembled by craft, if the player is a Handyman or Universal Craftsman. You can also use the services of NPC Repairman.
6. The new set of armor "SBZ", or "Zone Security Service" ("Slujba Bezopasnosti Zoniy"), with the highest protection against bullet damage. The level of protection increases if two or more items are equipped. Created for a new location, which will be released soon.
7. New backpacks "Night Wolf" and "Gyurza" with the possibility of painting. Also created for a new location.
8. A new pet-boar. It is possible to receive in an exchange at the Physician.
9. A new negative effect caused by wild boars (including the pet): "Injury". Six different degrees of injury reduce the speed of movement and maximum endurance.
10. Methods of treatment of injuries, in addition to existing bandages, include new medicines: the Splint and Plantain Oil. You can create these medications by studying the Recipes.
11. Plantain, necessary for making "Plantain Oil", can be obtained from the "Plantain Bush", which can be searched along the roads in Lubetch, Forestland and Vesuvius.
12. Bar "Borzhch" opened at the station of Lubetch. Created based on the eponymous bar from Strugatskys' novel "Roadside Picnic".
13. A new useful effect (up to 100 endurance) can be obtained at the Borzhch bar, if you buy a drink from the bartender (both on site and on the road, in the form of a flask). The effect is accumulated in the bar area, similar to the fire effect.
14. A guide near the bar "Borzhch" leads to the Market after reaching the 10th level.
15. Preparing for the New Year: New Year's Lubetch returns, along with the New Year's quests.
16. New mob "Grinch" added to the New Year's Lubetch.
17. "Journey to the Lakes" - a chain of eight quests is taken from a huckster in the cave of bandits, Lubetch' Forestland.
18. For Physician in exchange for "Blood" new items were added: Digital Binoculars (3 days), the Whistle for calling the new pet-boar, as well as underbarrel grenade launchers.
19. Added kits for removing paint from Kalash-74 and MK12-SPR machine gun. Added the ability to paint these weapons after learning "100 useful tips".
20. The event helmet "Lynx-T" (30 days) was added.
21. New model of the MSS 3x sight.
22. The possibility of crafting a smoke grenade is added.
23. Added the ability to assign any keyboard shortcut (for example, alt w) in the control settings.
24. New textures of rocks in all locations, new textures of trees, foliage (autumn foliage added).
25. New loading screens. New font prompts on the loading screen. Instead of the inscription "Loading", an icon-fireplace was added.
26. New appearance of the counter of cartridges and the active panel (interface in the lower right part of the screen).
27. New screen for entering login and password. New musical theme for the screen, with reference to the main theme of ZoneDriver.
What changed
1. The balance of the range of firing of all grenade launchers, including underbarrel ones, has been changed. Range of fire from the underbarrel is 90 - 100 meters; range of fire from the grenade launcher "Springfield" - 110 - 120 meters.
2. "Bulldog" like all grenade launchers shoots a canopy. Range up to 150 meters.
3. Removed sighting strap from the "Bulldog" for the convenience of shooting on the mark.
4. The range of missiles (RPG-7, "Cranberry"...) has been increased and now is more than 190 meters.
5. Changed the effect of armor "Seven Years", each item gives 1% health, provided that two items are equipped from the set or more.
6. The skill branch for backpacks has been redesigned. The number of required points in the branch is reduced from 180 to 60. The studied points no longer give a bonus to the weight being carried. The skills themselves show not the size of the increase, but the final result (previously there were " 2", " 5", " 10" kg, now " 2", " 7", " 17").
7. Added "Thematic Backpack" characteristic. These include:
USOt5z (frag and digital camouflage, 180 days)
"Orderly"
"Anniversary" (blue and green, unlimited and 30 days)
"Night Wolf"
"Turtle" (unlimited and 30 days)
"Gyurza"
8. Added the fourth skill, which allows you to carry up to 8 kg of extra weight, when using thematic backpacks.
9. "Lens" and "UKON" Scopes are added to the box of humanitarian aid.
10. The chance to find matches in the caches is reduced, except apartments and sixteen-story building.
11. Distance of the immobilizing attack of the pet-brutor is reduced.
12. Restoration of endurance from all rations raised by 1, and from the fried jelly brains - by 1,5.
13. The effects of the New Year's sweets "Chocolate" are increased.
14. Protection of the New Year (for 30 days) "Imperial Hat" raised up to 600.
15. Daily quests are no longer displayed in the tracker on the right automatically.
16. Added a timer for a second entry to the tunnels of Vesuvius. For a limited time, you can return to the dungeon, even if you cancel or fail the quest.
17. Access to the Forestland lab is blocked for 15 minutes after the entry.
18. Entrance to the Dam site is possible only for clan members.
19. The guards of Lubetch is neutral to the players of hostile factions now, but still shoots at PK.
20. (PvE server only): During the base capture, you can attack everyone, regardless of the clan protection or the activated PvE mode. Experimental mechanics, which will be activated manually by GMs. The default is off.
21. (PvE server only): The delay between switching PvP and PvE modes is now 10 minutes.
22. (PvE server only): The clan protection time (/clanprotect) is reduced if new people join the clan in the process. Formula: "current remaining protection time" * "former number of clan members" \ "new number of members" = "new remaining time".
23. (Only PvE server): The cost of clan protection is 1k for each person in the clan instead of 10k for the whole clan. Also, the cost of the protection purchased before the change will be recalculated.
24. New icons of the effects received from the set "Seven Years".
25. Changed the explosion icon in the statistics of equipment.
26. Icons for repair kits for weapons and equipment have been changed.
27. The name "AK" was replaced by "Kalash".
28. Added the ability to remove the painting from the backpack "Kolobock".
29. The cost of donated bases is reduced in the following locations:
H11-4 (3)
I11-3
G11-3
H11-4 (2)
H11-2 (1)
H11-2 (2)
H10-4
G10-2 (1)
G10-2 (2)
O8-3
O7-3
Land5
Land6
30. Tanks were removed from the donated bases.
31. Removed a voice announcement from the base "Duty".
32. The music in the apartments became quieter.
33. Only the necessary sounds of pets are left, in particular for the pet dog, the extra ones that were previously annoying were removed.
34. Added sounds to mutant-flies.
35. The sound of explosions, including from mutant attacks, is now regulated by a slider of sound anomalies. In the future, it is planned to add a separate slider for the explosions.
36. Solkoseril's syringes have become lighter.
Bug fixes
1. Fixed bugs with invisible anomalies.
2. Fixed a bug of shooting blocking when aiming from Elephant Gun, ESIW and Kalash-102UK.
3. Fixed repair and restoration of equipped items.
4. Bugs entering and leaving clans. Bugs of ranks changing.
5. Bug of double loot from the mobs.
6. Pets no longer attack players in the safe zones and with the activated PvE mode.
7. Corrected the guides, which drive the Zone for money and gasoline.
8. Fixed the guide, which leads from the camp of scientists on Vesuvius to the Terra Nova.
9. Closed the dam enter from the side of the labyrinth of spiders in the Wasteland.
10. The error of Solkoseril's work is corrected, in the presence of tinctures in the inventory.
11. Fixed a bug of frostbite and thirst effects, with which these effects subsided after leaving the game client.
12. Fixed the disappearance of the character's model (for example, when moving from one room to another).
13. Corrected grips with different weapons at the exoskeleton: hands no longer pass through the armor. Also fixed the animation of the movement by a quick run in an exoskeleton with weapons.
14. Fixed a bug of animation of motion while crouching.
15. Edit the animation of fast running with weapons in hand, in particular with a shotgun Mossberg.
16. Fixed shotgun "Mossberg-500" reloading.
17. Fixed other reload animations.
18. Fixed a bug of the clip began to break before reload, in the event that a silencer or other weapon modifications were installed.
19. Removed the model sights from the rifles "Zone" and "Cobra", now they are attached to the scope of "Ukon-M".
20. Backpack "Chimera" in the skills of an engineer is renamed as the backpack "Sequoia", as the "Chimera" can only be worn by defender and commando.
21. Fixed the second backpack of the clan "Slavs".
22. Fixed the clan weapons of "Freedom" and "RT".
23. Corrected the description of the effect of exoskeleton.
24. Corrected the price of the "Paramedic Medkit" from the NPC.
25. Corrected the lists of trade and barter from the NPC of LVZ.
26. Fixed the transferability of tactical glasses and a Super Medkit.
27. Fixed arrows and numbers in the interface of the old MAGD.
28. Corrected the effect of "Keffiyeh".
29. Corrected descriptions of "Keffiyeh" and "Turban", a line about the losing if dead. These are individual items that can not be lost.
30. Fixed the texture of the rifle "Ruger Mini-14".
31. Added icons for the items "Damaged Kalash-74M Magazine" and "Kalash-74M Magazine Shell".
32. The sound of the Saiga shotgun, including with a silencer, has been changed.
33. Removed buzz next to the bartender at the station Lubetch.
34. Radio sounds are corrected, now they are tied to the source and sound not far away.
35. Sounds of water are corrected, in particular at locations "Vesuvius", "Forestland", "Terra Nova" and "Sorry Lakes". Corrected other sounds.
36. Corrected the sound of anomalies and adjusting the sound in the settings.
37. Numerous edits on locations, other bugs and bugs fixed.